Hoe je metgezellen kleding en uitrusting geeft in Fallout 4

All Companion Destinations in Fallout 4 – Companion Quest Guidebook

As Fallout 4&#8217s wastelanders discover additional of the Commonwealth and get introduced to its factions, they&#8217re bound to occur into contact with post-war group associates who, inspite of the hostility of the apocalyptic earth, happen to be friendly. Totaling 15 folks of distinct races, backgrounds, and tendencies, the companions can join the player in their adventures, supplied the participant helps them out initial.

All Companions

Cait

All Companion Locations in Fallout 4 – Companion Quest GuideGraphic by way of Bethesda

East of Diamond City, the player can find Cait prizefighting in the Overcome Zone, a stadium for overcome sports activities operated by some of Boston&#8217s community raider factions. The participant&#8217s existence in the Fight Zone is adequate to interrupt her battling and draw in the hostile notice of all raiders in the establishment.

Following the player clears the Beat Zone of the raiders, Cait&#8217s proprietor, Tommy Lonegan, will lament the decline of his viewers, and offer the player a cost-free buyout of her deal. Ought to they acknowledge, Cait will sign up for the participant as a companion.

Cait, a extended-expression psycho addict, will inevitably seek the participant&#8217s assist in kicking her compound abuse issues, starting the quest Benign Intervention. In this quest, the two check out Vault 95, located just northeast of the Glowing Sea, and combat their way as a result of Gunners to access a detox chamber that can in close proximity to promptly cleanse her up. Completing this quest will grant the participant the Bring about Hurry perk while Cait is the energetic companion, which will increase their AP recovery price when down below 25% of their most overall health.

Similar: How to give companions garments and products in Fallout 4

Codsworth

1657433335 658 All Companion Locations in Fallout 4 – Companion Quest GuideImpression by using Bethesda

Codsworth is the player&#8217s pre-war Mister Useful butler. He managed to wait around out the initial 200 several years of nuclear fallout at the player&#8217s house in Sanctuary Hills, just down the hill from Vault 111, dutifully waiting for their return.

Constructed to serve, Codsworth will rejoin the player at the player&#8217s request, devoid of dilemma. He will enable in clearing out the relaxation of Sanctuary Hills for the duration of the quest Out of Time, right after which he can forever abide by alongside as a companion. When traveling with Codsworth, the participant will acquire less damage from the electricity-based mostly attacks of hostile robots.

Curie

1657433335 495 All Companion Locations in Fallout 4 – Companion Quest GuideGraphic by using Bethesda

Curie, a medically-geared up and scientifically gifted Overlook Nanny, can be identified in the solution illness-screening mole rat lab located in Vault 81 all through the quest Gap in the Wall. She is in possession of the only dose of remedy that is capable of healing Austin, a fatally ill vault dweller boy or girl. As very long as the player can kill the mole rats that have trapped her within the lab, she will grant them the get rid of.

Next this quest, Curie, fascinated by the outside earth, delivers to be a part of the participant in buy to examine and master additional. This discovering plateaus, however, when she feels that her absence of knowledge for human thoughts as a robotic retains her again as a scientist. She suggests that the player aid her discover a way for her to inhabit a human physique, commencing the quest titled Emergent Behavior.

The two journey to the Memory Den in Goodneighbor, the place Medical doctor Amari can transfer Curie&#8217s consciousness into a synth overall body. Carrying out so will grant the participant — and by extension, Curie — the Fight Medic perk, which will recover the participant for 100 hit points if their well being drops down below 10% of its greatest.

Deacon

1657433336 866 All Companion Locations in Fallout 4 – Companion Quest GuideImpression by way of Bethesda

Deacon is a spy affiliated with the Railroad, doing work to escort escaped synths out of Institute handle and continue to keep in-depth tabs on the Commonwealth&#8217s happenings. When the participant tracks the group down to their base of functions at the Outdated North Church, Deacon suggests that a individual of their resourcefulness could be relied on to have out Railroad operations.

This commences the Tradecraft quest, which doubles as the introductory Railroad quest and Deacon&#8217s companion quest. In it, Deacon requires the participant to infiltrate the Slocum&#8217s Joe found in Lexington, in search of a prototype device. The espresso store, which had been the Railroad&#8217s previous foundation of functions, has considering that been overrun by synths, which ought to be dealt with in get to progress.

Pursuing this quest, Deacon will present to journey with the player complete-time. When with the player, Deacon will give them the Cloak & Dagger perk, which improves the harm completed by sneak assaults and leads to stealth boy consequences to final for more time.

Dogmeat

1657433336 916 All Companion Locations in Fallout 4 – Companion Quest GuideImpression through Bethesda

As the lovable and iconic German Shepherd companion of Fallout 4, Dogmeat waits idly by the Purple Rocket truck halt positioned just down the road from Sanctuary Hills. The participant is instructed to greet them, and immediately after an ambush by a number of mole rats and some petting, Dogmeat faithfully joins their adventures as a companion. While they deficiency any companion-unique quests of their have, Dogmeat does lead to the main quest-line, aiding Nick Valentine in monitoring down Kellogg.

John Hancock

1657433336 299 All Companion Locations in Fallout 4 – Companion Quest GuidePicture by means of Bethesda

Hancock, the violent ghoul masquerading as a Revolutionary War soldier, is the mayor of the city of Goodneighbor. Though Hancock&#8217s impact overlooks approximately each and every quest happening inside Goodneighbor&#8217s walls, he doesn&#8217t have any companion-specific quests to simply call his personal.

Pursuing the summary of The Large Dig, in which Hancock thwarts a plot for Goodneighbor citizens to steal from his private weapons cache, he announces his hiatus from mayoral obligations. After conducting a scripted speech from his balcony overlooking the town, the mayor provides his products and services to the player. Having Hancock along presents gamers with the Isodoped perk, which grants increased significant hit demand amount in V.A.T.S. when the player is much more than 25% irradiated.

Robert Joseph MacCready

1657433336 923 All Companion Locations in Fallout 4 – Companion Quest GuideImpression by means of Bethesda

The previous mayor of Little Lamplight from the gatherings of Fallout 3, MacCready is a previous Gunner turned employed gun that the participant can seek the services of from inside of the 3rd Rail in Goodneighbor. For the value of 250 caps, or 200 following a speech test, he will join the player as a companion.

MacCready&#8217s tumultuous past as a Gunner comes to a head with the Lengthy Road Forward companion quest. At his request, the participant kills Barnes and Winlock, two Gunner commanders pushing him to return, at their hideout on the Mass Pike Interchange.

Right after his ties to the armed forces corporation have been severed, MacCready then usually takes the participant to Med-Tek Exploration. There, the two combat by way of ghouls to locate a sample of the remedy to his son&#8217s condition. With his son&#8217s lifetime saved, he will grant the player the Killshot perk, implementing a 20% increase when targeting an opponent&#8217s head in V.A.T.S.

Nick Valentine

1657433336 749 All Companion Locations in Fallout 4 – Companion Quest GuidePicture by way of Bethesda

Nick Valentine is a second-technology synth turned detective working out of Diamond Town. The player is directed towards his business office in buy to ask for his companies tracking down Kellogg. Nevertheless, by the time they arrive at Diamond Town, Valentine is currently being held captive by Triggermen in Vault 114.

Touring to Park Street Station to the northeast of the metropolis, the participant fights their way as a result of Triggermen to get to Valentine, defusing a confrontation with Skinny Malone, the chief of the team, to generate Nick his freedom. After undertaking so, they can meet back up with the detective back at his office to start off the Getting a Clue quest.

With Valentine&#8217s enable, the player gains obtain to Kellogg&#8217s property, obtaining used cigar butts that can trace back again to the gentleman himself. Following solving the circumstance, having said that, Nick provides his solutions as a companion to the player as a substitute.

Aged Longfellow

1657433336 203 All Companion Locations in Fallout 4 – Companion Quest GuideImpression through Bethesda

The lone companion connected with Considerably Harbor, Longfellow is a seasoned hunter and mariner residing on the island. Throughout the Walk in the Park quest, right after the participant methods off the boat and gets acquainted with the folks of the harbor, Longfellow provides to introduce them to the synth modern society of Acadia.

Soon after these connections are proven, Longfellow delivers to adhere with the participant as a companion, performing as a tutorial to what the island has in shop. His perk, Hunter&#8217s Wisdom, lowers incoming harm from animals of any variety.

Paladin Danse

1657433336 5 All Companion Locations in Fallout 4 – Companion Quest GuidePicture by means of Bethesda

An officer of the Brotherhood of Steel, the armor-clad Paladin Danse and his squad are found pinned down at Cambridge Law enforcement Station. Players can react to their rescue signal by coming to their support and fending off the incoming waves of feral ghouls. Accomplishing so will get started and finish the Fire Support quest.

Following the participant proves their truly worth in a battle, Danse will really feel motivated to recruit them into the Brotherhood. The player&#8217s introduction starts off with a cooperative foray into ArcJet Programs in research of a replacement transmitter product, on a quest known as Connect with to Arms. If this mission is profitable, the player will be welcomed into the Brotherhood&#8217s ranks, and by the time the Prydwen arrives in the Commonwealth, Danse will provide to serve together with them as a companion.

Later on on in the Brotherhood of Steel quest-line, it is discovered that Danse is truly a synth, putting his existence and Brotherhood affiliation is in immediate opposition of the group&#8217s values. Maxson, the Elder of the Commonwealth chapter, puts Danse&#8217s destiny in their fingers. If the player can persuade Maxson to spare Danse, the previous Paladin will grant the player the Know Your Enemy perk, working greater damage to ghouls, synths, and tremendous mutants.

Piper

1657433336 966 All Companion Locations in Fallout 4 – Companion Quest GuideImage via Bethesda

Piper, a reporter composing for Publick Occurrences, Diamond Metropolis&#8217s newspaper, can first be identified getting a heated argument with Mayor McDonough at the city&#8217s gate. Immediately after interjecting on the quarrel between them, the participant will attract her awareness, mainly for searching and performing like a vault dweller. She invites them to an interview, starting off the Tale of the Century quest.

Later in Piper&#8217s business office, she&#8217ll check with the player about their ordeals dwelling in the vault. Irrespective of their solutions, she&#8217ll come across the participant and their journey interesting, giving to tag along and protect whichever occurs subsequent. Getting Piper as the active companion grants the Gift of Gab perk, which improves the experience acquired when passing speech checks or exploring new spots.

Porter Gage

1657433337 790 All Companion Locations in Fallout 4 – Companion Quest GuideScreenshot by Techkrant

When exploring the raider society creating at Nuka Entire world, the player will appear into speak to with a raider named Porter Gage, who serves a diplomatic position in between the a few most important raider gangs — the Disciples, the Operators, and the Pack. The two hatch An Bold Prepare to reclaim and occupy the entirety of the park, dividing possession of its five zones in between the a few factions.

Although the participant muscle groups through the zones and clears out their hostile inhabitants, Gage helps make absolutely sure all three gangs are on the similar website page and satisfied with their new territories. Gage also delivers to aid the participant in the groundwork as a momentary companion, with his utilized Lessons in Blood perk raising the participant&#8217s problems resistance and expertise gain although checking out the park.

Preston Garvey

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Preston Garvey, the performing representative of the Commonwealth Minutemen, can be discovered holed up in Harmony&#8217s Museum of Freedom, staving off a team of violent raiders from attacking the final of his adult males. Ought to the participant fend of the raiders and a unexpected deathclaw sighting in the When Freedom Calls quest, Preston will get them even further included in defending other Minutemen-affiliated settlements from wasteland threats.

Immediately after encouraging their initially settlement throughout The First Move, the player will be provided the rank of Common inside of the Minutemen, and Preston will provide to get their side in fight as a companion. He applies the United We Stand perk, which considerably raises the player&#8217s destruction resistance and problems output when they are outnumbered 3 to 1 in a struggle.

Powerful

1657433337 883 All Companion Locations in Fallout 4 – Companion Quest GuideImage by way of Bethesda

Powerful is a super mutant that stands out from the relaxation of his friends for his appreciation of classical theater. Not very as violent or aggressive as his militant race would advise, the other tremendous mutants stationed with him at Trinity Tower detained him, preparing to execute him by throwing him off the creating.

Through the Curtain Contact quest, the participant can scale the tower, very clear out its hostile tremendous mutants, and rescue Robust from his mobile. The moment cost-free of his captors, he indebts himself to the participant, hoping that touring with them can help him to locate the fabled &#8220milk of human kindness&#8221 that his stage performs talk of. No stranger to armed beat, Potent features the participant the Berserk perk, rising their melee harm output when down below a quarter of their utmost wellbeing.

X6-88

1657433337 776 All Companion Locations in Fallout 4 – Companion Quest GuideImpression by means of Bethesda

A synth courser, X6-88 operates for the Institute, tasked with monitoring down escaped synth experiments. If the participant receives involved with Father&#8217s Institute functions, they will cross paths with X6-88 when tracking down and returning runaway synths in the course of Synth Retention.

Following the player participates in The Battle of Bunker Hill in favor of the Institute, Father will express his ideas to transfer the participant into their placement, building them the de facto chief of the Institute. Upon studying of the participant&#8217s involvement in Father&#8217s chain of succession, X6-88 will provide them as a companion. His companion perk, Defend Harmonics, improves the player&#8217s base electrical power problems resistance from all sources.